Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Priest of Ramm
Priests of Ramm are powerful spellcasters that have focused on the darkest of the priest spells.
These priests can kill with a single word. If you wish to survive, kill them fast or be killed yourself. Since Death spells are highly dependant on the target level compared to the caster's, increasing your level beyond 18 will help fend off these fiends.
Enemy Statistics
Level |
18 |
Type |
Priest |
Hit Points |
126 - 162 |
Stamina |
430 - 1300 |
Experience |
121 303 |
Strength |
16 |
Intelligence |
15 |
Dexterity |
14 |
Speed |
14 |
Battle Statistics
Quantity |
4 - 5 |
Armour (AC) |
0 to +4 |
Armour Modifiers |
None |
Evasion |
+4 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
22 |
Attacks |
1 |
Swings |
1 - 2 |
Physical Attacks
Thust / Bash Stave of Power |
Magical Attacks
45% |
|
40% |
|
10% |
|
5% |
|
Total Cast Frequency 95% |
Resistances
80% |
|
80% |
|
80% |
|
80% |
|
80% |
|
80% |
|
80% |
|
80% |
|
80% |
|
80% |
|
80% |
|
80% |
|
80% |
Battle Spoils
1000 - 2000 Gold |
|
Random Potion |
|
Random Scroll x2 |
|
15% |
|
5% |
Companions
100% |
Locations