Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Eila’s Ghost

Eila was your typical damsel in distress in life, but in death, she has harnessed new powers.

Eila’s Ghost brings some nasty friends along. Dispel Undead, and other powerful spells can be useful in this fight, especially on the harder difficulties. Casting Magic Shield before the encounter may prevent a lengthy and drawn-out battle.

Enemy Statistics

Level

11

Type

Undead

Hit Points

55 - 88

Stamina

130 - 220

Experience

19 120

Strength

9

Intelligence

9

Dexterity

12

Speed

12

Battle Statistics

Quantity

1

Armour (AC)

0

Armour Modifiers

None

Evasion

0

Special Defence

None

HP Regeneration

0

Initiative

18

Attacks

2

Swings

1 - 2

Physical Attacks

Touch
2 Damage
Drain 20 - 52 Stamina - 90%
Paralyze - 50%
Short Range

Magical Attacks

Prismic Missile

40%

Fireball

35%

Magic Missile

15%

Blinding Flash

10%

Total Cast Frequency 65%

Resistances

Acid

125%

Air

125%

Cold

65%

Death

25%

Fire

65%

Hypnosis

100%

Lifeforce

75%

Light

65%

Magic

25%

Missiles

125%

Paralysis

125%

Poison

125%

Psionic

100%

Battle Spoils

Book of the Sirens

 

Chain of Despair

 

 

Companions

Zombie Guard

100%

 

Locations

Tomb of the Damned

 

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