Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Will O’ Wisp

These powerful Fae are seen frequently but rarely encountered. Most don't survive to tell about it when they are.

Will O' Wisps are extremely powerful in both offence and defence. Since they are immune to all magical attacks, focus casting spells to improve your party's offence and defence so your fighters can defeat these beings.

Enemy Statistics

Level

22

Type

Magical

Hit Points

110 - 132

Stamina

320 - 700

Experience

170 518

Strength

8

Intelligence

20

Dexterity

20

Speed

22

Battle Statistics

Quantity

1

Armour (AC)

-14

Armour Modifiers

None

Evasion

-14

Special Defence

Blinks

HP Regeneration

4

Initiative

24

Attacks

1

Swings

1

Physical Attacks

Sting
24 - 32 Damage
Drain 40-104 Stamina- 25%

Paralyze - 25%
Poison (Str 2) - 25%
Sleep - 25%
Stone - 25%

Short Range

Magical Attacks

None

 

Resistances

Acid

125%

Air

125%

Cold

125%

Death

125%

Fire

125%

Hypnosis

125%

Lifeforce

125%

Light

125%

Magic

125%

Missiles

125%

Paralysis

125%

Poison

125%

Psionic

125%

Battle Spoils

35 - 75 Gold

 

 

Companions

Poison Giant

15%

 

Locations

The Forest

 

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