Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Giant Rat

These Giant rats grew to double the size of normal rats. The increased size comes with an increased bite and appetite.

These rats are easily confused with their weaker counterparts, which could result in the loss of a party member. Giant Rats are much deadlier than their cousins, so use whatever spells you have at your disposal. If you are fighting multiple groups of Giant Rats, it is wise to put them to sleep, so they don't get a chance to attack.

Enemy Statistics

Level

2

Type

Animal

Hit Points

4 - 10

Stamina

88 - 200

Experience

450

Strength

6

Intelligence

4

Dexterity

14

Speed

16

Battle Statistics

Quantity

1 - 2

Armour (AC)

+6 to +10

Armour Modifiers

None

Evasion

+3

Special Defence

None

HP Regeneration

0

Initiative

18

Attacks

1

Swings

1

Physical Attacks

Claw
2 - 4 Damage
Short Range

Bite
2 - 8 Damage
Short Range

Magical Attacks

None

 

Resistances

Acid

0%

Air

0%

Cold

0%

Death

0%

Fire

0%

Hypnosis

0%

Lifeforce

0%

Light

0%

Magic

0%

Missiles

0%

Paralysis

0%

Poison

0%

Psionic

0%

Battle Spoils

35 - 75 Gold

 

 

Companions

Rat

100%

 

Locations

The Castle: Basement Level
The Castle: Four Towers
The Castle: Main Level
The Castle: Upper Level

 

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