Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Faerie Sylph

These powerful magic beings fly around the heads to annoy their playthings before they slowly pick them to pieces.

These creatures only spawn in massive hoards and can quickly overwhelm any party. Having Magic Shield active is very helpful before fighting these enemies. Use your area spells at the highest power you can to get their numbers down, and fast. Failure to do so will result in a very long and painful battle.

Enemy Statistics

Level

16

Type

Magical

Hit Points

48 - 64

Stamina

160 - 250

Experience

30 997

Strength

8

Intelligence

18

Dexterity

18

Speed

20

Battle Statistics

Quantity

9

Armour (AC)

-4

Armour Modifiers

None

Evasion

-4

Special Defence

Blinks

HP Regeneration

2

Initiative

34

Attacks

4

Swings

1 - 3

Physical Attacks

Touch
2 - 8 Damage
Paralyze - 15%
Short Range

Magical Attacks

Charm

25%

Bless

20%

Hold Monsters

15%

Silence

15%

Create Life

10%

Heal Wounds

10%

Blinding Flash

5%

Total Cast Frequency 50%

Resistances

Acid

50%

Air

125%

Cold

50%

Death

25%

Fire

50%

Hypnosis

125%

Lifeforce

125%

Light

50%

Magic

50%

Missiles

50%

Paralysis

125%

Poison

50%

Psionic

125%

Battle Spoils

100 - 500 Gold

 

Random Item

35%

Random Wand

35%

Random Scroll

20%

 

Companions

Faerie Sylph

50%

 

Locations

Swamp

 

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