Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Ninja

The Ninjas made fantastic killers and thieves. These quiet killers wear very specialized armour to ensure they stay invisible in the dark.

Their quick attacks and strong defence will make them formidable foes. Use Cold or Fire magic if you find them too hard to kill.

Enemy Statistics

Level

9

Type

Ninja

Hit Points

45 - 63

Stamina

162 - 294

Experience

19 309

Strength

12

Intelligence

12

Dexterity

18

Speed

18

Battle Statistics

Quantity

3

Armour (AC)

-2

Armour Modifiers

None

Evasion

0

Special Defence

Nonw

HP Regeneration

0

Initiative

24

Attacks

2

Swings

1 - 2

Physical Attacks

Punch
8 - 14 Damage
Critical - 8%
Short Range

Kick
10 - 20 Damage
Knockout - 15%
Short Range

Throw Shiken Shuri
6 - 12 Damage
Short Range

Magical Attacks

None

 

Resistances

Acid

65%

Air

65%

Cold

35%

Death

25%

Fire

35%

Hypnosis

95%

Lifeforce

55%

Light

65%

Magic

45%

Missiles

95%

Paralysis

65%

Poison

65%

Psionic

85%

Battle Spoils

100 - 500 Gold

 

Random Throwing Weapon

50%

Random Ninja Armor

50%

Ninjato

25%

Shiken Shuri

10%

 

Companions

None

 

 

Locations

Hall of the Dead

Temple of Ramm
The Forest

 

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