Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Wraith Lord
These ancient spirits are what is left of the behind after magically endowed lords are split from their physical shells.
Wraith Lords have a dangerous touch that drains health and turns their victims into stone. Worse yet, they control potent spells that can bring death to your party. Death spells are the most effective, with Cold, Fire and Dispel Undead working moderately well to complement your physical attacks.
Enemy Statistics
Level |
14 |
Type |
Undead |
Hit Points |
98 - 140 |
Stamina |
165 - 375 |
Experience |
46 889 |
Strength |
10 |
Intelligence |
12 |
Dexterity |
12 |
Speed |
12 |
Battle Statistics
Quantity |
1 - 2 |
Armour (AC) |
0 |
Armour Modifiers |
None |
Evasion |
0 |
Special Defence |
Blinks |
HP Regeneration |
0 |
Initiative |
18 |
Attacks |
1 |
Swings |
1 |
Physical Attacks
Touch |
Magical Attacks
15% |
|
15% |
|
15% |
|
10% |
|
10% |
|
10% |
|
10% |
|
5% |
|
5% |
|
5% |
|
Total Cast Frequency 90% |
Resistances
125% |
|
125% |
|
65% |
|
0% |
|
65% |
|
125% |
|
90% |
|
65% |
|
45% |
|
125% |
|
125% |
|
125% |
|
75% |
Battle Spoils
500 - 1000 Gold |
|
Random Ring |
|
Random Ring |
50% |
Random Weapon |
10% |
Random Accessory |
5% |
Random Weapon |
2% |
Companions
100% |
|
50% |
Locations