Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Dungeon Leech

These slimy insects live in the cracks of walls, waiting for unsuspecting adventures to pass by before latching on to drain the life from them.

Dungeon Leechs look more challenging than they are. They don't produce any dangerous effects, and, unlike their name, they don't recover after each attack. Use whatever attacks you can afford to use, but I recommend that you save your powerful spells for more powerful foes.

Enemy Statistics

Level

2

Type

Insect

Hit Points

6 - 12

Stamina

66 - 96

Experience

352

Strength

16

Intelligence

8

Dexterity

8

Speed

12

Battle Statistics

Quantity

2 - 6

Armour (AC)

+7

Armour Modifiers

None

Evasion

+7

Special Defence

None

HP Regeneration

0

Initiative

11

Attacks

1

Swings

1

Physical Attacks

Bite
2 - 6 Damage
Extended Range

Magical Attacks

None

 

Resistances

Acid

0%

Air

0%

Cold

0%

Death

0%

Fire

0%

Hypnosis

50%

Lifeforce

0%

Light

0%

Magic

0%

Missiles

0%

Paralysis

25%

Poison

0%

Psionic

0%

Battle Spoils

35 - 75 Gold

 

 

Companions

Dungeon Leech

75%

 

Locations

The Castle: Hazard Area

 

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