Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Weird

Weird is an odd gelatinous blob that is known for its irregular paralyzing tendrils and icy breath.

These weak creatures can be annoying to fight, especially with its damaging ice breath. As an ally, it can be useful against enemies weak against the cold.

Enemy Statistics

Level

4

Type

Weird

Hit Points

32 - 44

Stamina

99 - 171

Experience

4 191

Strength

12

Intelligence

16

Dexterity

14

Speed

10

Battle Statistics

Quantity

1 - 2

Armour (AC)

+3

Armour Modifiers

Thrust +2

Evasion

+3

Special Defence

None

HP Regeneration

0

Initiative

18

Attacks

2

Swings

1

Physical Attacks

Sting
3 - 12 Damage
Paralyze - 10%
Short Range

Special Attacks

Breathes Ice
Ice Damage

25%

Resistances

Acid

25%

Air

85%

Cold

50%

Death

0%

Fire

25%

Hypnosis

45%

Lifeforce

15%

Light

125%

Magic

15%

Missiles

25%

Paralysis

75%

Poison

35%

Psionic

25%

Battle Spoils

35 - 75 Gold

 

 

Companions

None

 

 

Locations

Illusion Summon

 

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