Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Weird
Weird is an odd gelatinous blob that is known for its irregular paralyzing tendrils and icy breath.
These weak creatures can be annoying to fight, especially with its damaging ice breath. As an ally, it can be useful against enemies weak against the cold.
Enemy Statistics
Level |
4 |
Type |
Weird |
Hit Points |
32 - 44 |
Stamina |
99 - 171 |
Experience |
4 191 |
Strength |
12 |
Intelligence |
16 |
Dexterity |
14 |
Speed |
10 |
Battle Statistics
Quantity |
1 - 2 |
Armour (AC) |
+3 |
Armour Modifiers |
Thrust +2 |
Evasion |
+3 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
18 |
Attacks |
2 |
Swings |
1 |
Physical Attacks
Sting |
Special Attacks
Breathes Ice |
25% |
Resistances
25% |
|
85% |
|
50% |
|
0% |
|
25% |
|
45% |
|
15% |
|
125% |
|
15% |
|
25% |
|
75% |
|
35% |
|
25% |