Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 

Zombie Bones

This undead creature is the reanimated fleshy bones of a former prisoner of Castle Jail.

Zombie Bones can be quite annoying, but thankfully there is just one. Dispel Undead can end the encounter quickly, but Light or Fire spells can also assist your warriors' task to defeat this foe.

Enemy Statistics

Level

6

Type

Undead

Hit Points

26 - 38

Stamina

77 - 119

Experience

3 248

Strength

13

Intelligence

7

Dexterity

9

Speed

9

Battle Statistics

Quantity

1

Armour (AC)

+9

Armour Modifiers

None

Evasion

+10

Special Defence

None

HP Regeneration

0

Initiative

12

Attacks

1

Swings

1 - 2

Physical Attacks

Touch
2 - 6 Damage
Paralyze 40%
Short Range

Grab
2 - 8 Damage
Paralyze 50%
Short Range

Special Attacks

Vomits Stinking Odor
Causes Nausea, Damage

50%

Resistances

Acid

50%

Air

125%

Cold

75%

Death

0%

Fire

50%

Hypnosis

125%

Lifeforce

85%

Light

35%

Magic

35%

Missiles

50%

Paralysis

75%

Poison

75%

Psionic

125%

Battle Spoils

35 - 75 Gold

 

 

Companions

None

 

 

Locations

The Castle: Basement Level

 

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