Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Zombie Bones
This undead creature is the reanimated fleshy bones of a former prisoner of Castle Jail.
Zombie Bones can be quite annoying, but thankfully there is just one. Dispel Undead can end the encounter quickly, but Light or Fire spells can also assist your warriors' task to defeat this foe.
Enemy Statistics
Level |
6 |
Type |
Undead |
Hit Points |
26 - 38 |
Stamina |
77 - 119 |
Experience |
3 248 |
Strength |
13 |
Intelligence |
7 |
Dexterity |
9 |
Speed |
9 |
Battle Statistics
Quantity |
1 |
Armour (AC) |
+9 |
Armour Modifiers |
None |
Evasion |
+10 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
12 |
Attacks |
1 |
Swings |
1 - 2 |
Physical Attacks
Touch |
Grab |
Special Attacks
Vomits Stinking Odor |
50% |
Resistances
50% |
|
125% |
|
75% |
|
0% |
|
50% |
|
125% |
|
85% |
|
35% |
|
35% |
|
50% |
|
75% |
|
75% |
|
125% |