Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Amazulu Zombie
Amazulu Zombies are strong undead creatures that inhabit the ground-level of the pyramid. Beware their Vomit that will cause your party to become Noxious.
They are powerful when you first encounter them, and a warning of what awaits you at the upper floors of the pyramid. Powerful large-area spells are recommended; they can quickly debilitate your entire party, especially when you encounter them in large groups if they are not promptly eradicated.
Enemy Statistics
Level |
5 |
Type |
Undead |
Hit Points |
21 - 41 |
Stamina |
77 - 119 |
Experience |
3 244 |
Strength |
14 |
Intelligence |
8 |
Dexterity |
12 |
Speed |
12 |
Battle Statistics
Quantity |
2 - 6 |
Armour (AC) |
+7 |
Armour Modifiers |
None |
Evasion |
+8 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
18 |
Attacks |
1 |
Swings |
1 - 2 |
Physical Attacks
Touch |
Grab |
Special Attacks
Vomit Stinking Odor |
35% |
Resistances
25% |
|
50% |
|
35% |
|
0% |
|
15% |
|
75% |
|
35% |
|
35% |
|
15% |
|
25% |
|
25% |
|
50% |
|
75% |