Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Knight of Death
The knights of the castle were formable warriors, but in death, they have lost their courageous spark.
These foes are strong but easily defeated by offensive spells. If you encounter several groups of these knights, conquer them with your most powerful magics, then clean up the remnants via physical attacks.
Enemy Statistics
Level |
8 |
Type |
Undead |
Hit Points |
40 - 64 |
Stamina |
150 - 240 |
Experience |
7 149 |
Strength |
12 |
Intelligence |
12 |
Dexterity |
16 |
Speed |
12 |
Battle Statistics
Quantity |
8 |
Armour (AC) |
0 to +5 |
Armour Modifiers |
None |
Evasion |
+6 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
14 |
Attacks |
1 |
Swings |
1 - 2 |
Physical Attacks
Swing / Thrust Flamberge |
Magical Attacks
None |
|
Resistances
0% |
|
125% |
|
50% |
|
0% |
|
35% |
|
0% |
|
35% |
|
35% |
|
25% |
|
0% |
|
25% |
|
50% |
|
35% |
Battle Spoils
100 - 200 Gold |
|
Random Armour |
15% |
Random Weapon |
15% |
Companions
30% |
Locations