Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
L'montes
L'montes is a friendly thief who has a fondness for stuffed dogs and castle towers.
L'montes does more damage than the other thieves and has a large reservoir of health to protect him. He doesn't possess protections to magical attacks, to fire away with whatever damaging spells you have.
Enemy Statistics
Level |
4 |
Type |
Thief |
Hit Points |
22 - 26 |
Stamina |
88 - 144 |
Experience |
1 248 |
Strength |
14 |
Intelligence |
12 |
Dexterity |
15 |
Speed |
14 |
Battle Statistics
Quantity |
1 |
Armour (AC) |
+5 to +8 |
Armour Modifiers |
None |
Evasion |
+7 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
18 |
Attacks |
1 |
Swings |
1 - 2 |
Physical Attacks
Swing / Thrust Cutlass |
Swing / Thrust Cutlass |
Magical Attacks
None |
|
Resistances
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
|
0% |
Battle Spoils
200 - 500 Gold |
|
Random Armour |
|
|
|
|
Companions
None |
|
Locations