Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Giant Crab
Giant Crabs are aquatic insects with very sharp claws. While saught out as a delicacy, they can still be a painful encounter to the unprepared.
A Giant Crab possess a strong defence and a powerful physical attack. Group magical attacks, particularly in Cold and Fire, can help reduce their numbers, so you suffer less damage from their claws. Armorplate or Armorshield can also be useful if you find your defence lacking.
Enemy Statistics
Level |
5 |
Type |
Insect |
Hit Points |
40 - 60 |
Stamina |
88 - 144 |
Experience |
5 386 |
Strength |
16 |
Intelligence |
8 |
Dexterity |
20 |
Speed |
22 |
Battle Statistics
Quantity |
4 - 7 |
Armour (AC) |
-2 to +5 |
Armour Modifiers |
None |
Evasion |
+5 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
28 |
Attacks |
1 |
Swings |
1 |
Physical Attacks
Claw |
Magical Attacks
None |
|
Resistances
50% |
|
75% |
|
25% |
|
0% |
|
25% |
|
75% |
|
25% |
|
45% |
|
10% |
|
50% |
|
75% |
|
25% |
|
75% |