Spells

Wizardry 6's magic system is complex, especially since only specific character classes can chant each spell. Knowing who can learn what type of magic, and how powerful they need to be to cast them, can be confusing. Resistances are also not tied to their class, which means two spells in the same sphere may not have the same success.

There is also a bug with many of the Level 7 spells, making them useless. To fix this bug, download this patch.

 



Noxious Fumes

This spell creates a horrid smelling torrent that causes damage and nausea.

Spell Statistics

Level

6

Mana Cost

10

Sphere

Air

Resistance

Air

School

Mage
(Thaumaturgy)

Alchemist
(Alchemy)

Type

Harmful / Baleful

Target

Enemies

Can Fizzle

Yes

Can Backfire

Yes

 

Enchanted Items

None

Spell Effects

Power Level 1
1 - 6 Damage to 4 Enemies
Nausea for 5 Rounds

Power Level 2
2 - 12 Damage to 5 Enemies
Nausea for 6 - 10 Rounds

Power Level 3
3 - 18 Damage to 6 Enemies
Nausea for 7 - 15 Rounds

Power Level 4
4 - 24 Damage to 7 Enemies
Nausea for 8 - 20 Rounds

Power Level 5
5 - 30 Damage to 8 Enemies
Nausea for 9 - 25 Rounds

Power Level 6
6 - 36 Damage to 9 Enemies
Nausea for 10 - 30 Rounds

 

© 2024 CrimsonTear.com All rights reserved.