Spells

Wizardry 6's magic system is complex, especially since only specific character classes can chant each spell. Knowing who can learn what type of magic, and how powerful they need to be to cast them, can be confusing. Resistances are also not tied to their class, which means two spells in the same sphere may not have the same success.

There is also a bug with many of the Level 7 spells, making them useless. To fix this bug, download this patch.

 



Stink Bomb

Stink Bombs emit an odorous cloud of stinking fumes that damage enemies and make them nauseous.

Spell Statistics

Level

3

Mana Cost

4

Sphere

Air

Resistance

Air

School

Mage
(Thaumaturgy)

Alchemist
(Alchemy)

Type

Harmful / Baleful

Target

3 Enemies

Can Fizzle

Yes

Can Backfire

Yes

 

Enchanted Items

Stink Bomb
Power Level 2

Mustard Mace
Power Level 2

Spell Effects

Power Level 1
1 - 6 Damage
Nauseous for 5 Rounds

Power Level 2
2 - 12 Damage
Nauseous for 6 - 10 Rounds

Power Level 3
3 - 18 Damage
Nauseous for 7 - 15 Rounds

Power Level 4
4 - 24 Damage
Nauseous for 8 - 20 Rounds

Power Level 5
5 - 30 Damage
Nauseous for 9 - 25 Rounds

Power Level 6
6 - 36 Damage
Nauseous for 10 - 30 Rounds

 

© 2024 CrimsonTear.com All rights reserved.