Spells in Wizardry 7

Lifesteal

Magic Cost: 12

Lifesteal drains the target enemy's life and restores the caster's life with it.

Casts Heal Wounds at the power level of 1/7th of damage dealt.

Spell Level: 6

Realm: Divine

Resistance: Lifeforce

Spellbook: Theology, Theosophy

Type: Harmful & Restorative

Target: Enemy

Can Backfire:

Can Fizzle:

Spell Effects:

Power Level 116-64 Damage

Power Level 232-128 Damage

Power Level 348-192 Damage

Power Level 464-256 Damage

Power Level 1580-320 Damage

Power Level 696-384 Damage

Power Level 7112-448 Damage

Fire Spells:

Blinding Flash Dazzling Lights Energy Blast Fire Bomb Fire Shield Fireball Firestorm Lightning Nuclear Blast Psionic Fires Prismic Missile

Water Spells:

Chilling Touch Cure Disease Cure Paralysis Deep Freeze Draining Cloud Haste Ice Shield Iceball Paralyze Restfull Slow Stamina Superman Terror Weaken

Air Spells:

Air Pocket Asphyxiation Cure Poison Deadly Air Deadly Poison Death Cloud Levitate Missile Shield Noxious Fumes Poison Poison Gas Purify Air Shrill Sound Silence Stink Bomb Toxic Vapors Whirlwind

Earth Spells:

Acid Bomb Acid Splash Armor Shield Armormelt Armorplate Blades Create Life Crush Cure Stone Direction Itching Skin Knock-Knock Web Whipping Rocks

Mental Spells:

Bless Charm Confusion Cure Lesser Cnd Death Detect Secret Divine Trap Hold Monsters Identify Illusion Locate Object Locate Person Mental Attack Mind Flay Mindread Psionic Blast Sane Mind Sleep Spooks Watchbells Wizard Eye

Divine Spells:

Anti-Magic Astral Gate Blink Conjuration Death Wish Dispel Undead Enchanted Blade Heal Wounds Healthfull Lifesteal Make Wounds Magic Missile Magic Screen Recharge Resurrection Remove Curse Word of Death Zap Undead