Spells in Wizardry 7

Fire Bomb

Magic Cost: 8

Fire Bomb launches a ball of explosive material to burn a group of enemies.

Spell Level: 4

Realm: Fire

Resistance: Fire

Spellbook: Alchemy

Type: Harmful

Target: Enemies

Can Backfire:

Can Fizzle:

Spell Effects:

Power Level 13-9 damage to 5 Enemies

Power Level 26-18 damage to 6 Enemies

Power Level 39-27 damage to 7 Enemies

Power Level 412-36 damage to 8 Enemies

Power Level 1515-45 damage to 9 Enemies

Power Level 618-54 damage to 10 Enemies

Power Level 721 - 63 damage to 11 Enemies

Items:

None

Fire Spells:

Blinding Flash Dazzling Lights Energy Blast Fire Bomb Fire Shield Fireball Firestorm Lightning Nuclear Blast Psionic Fires Prismic Missile

Water Spells:

Chilling Touch Cure Disease Cure Paralysis Deep Freeze Draining Cloud Haste Ice Shield Iceball Paralyze Restfull Slow Stamina Superman Terror Weaken

Air Spells:

Air Pocket Asphyxiation Cure Poison Deadly Air Deadly Poison Death Cloud Levitate Missile Shield Noxious Fumes Poison Poison Gas Purify Air Shrill Sound Silence Stink Bomb Toxic Vapors Whirlwind

Earth Spells:

Acid Bomb Acid Splash Armor Shield Armormelt Armorplate Blades Create Life Crush Cure Stone Direction Itching Skin Knock-Knock Web Whipping Rocks

Mental Spells:

Bless Charm Confusion Cure Lesser Cnd Death Detect Secret Divine Trap Hold Monsters Identify Illusion Locate Object Locate Person Mental Attack Mind Flay Mindread Psionic Blast Sane Mind Sleep Spooks Watchbells Wizard Eye

Divine Spells:

Anti-Magic Astral Gate Blink Conjuration Death Wish Dispel Undead Enchanted Blade Heal Wounds Healthfull Lifesteal Make Wounds Magic Missile Magic Screen Recharge Resurrection Remove Curse Word of Death Zap Undead