Equipment and Items of Wizardry 7

Knowing which skills to prioritize in Wizardry 7: Crusaders of the Dark Savant can drastically change the ease and enjoyability of your adventure. Some skills have changed since the earlier titles, so I recommend a quick review of these even if you recently finished Bane of the Cosmic Forge.

While some items can be thrown or equipped, it doesn't mean they will be helpful if thrown at enemies. Feel free to throw your Cure Poisons at enemies, but don't complain that your poison effects aren't working.

Keys

Armory Key

Armory Key

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 0
Identify Spell Power: 1

Effects:
Used to enter the Armory in Castle Orkogre.

Professions: All

Races: All

Brass Key

Brass Key

Value: 250 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 20
Identify Spell Power: 2

Effects:
Used in Rattkin Ruins.

Professions: All

Races: All

Chrome Key

Chrome Key

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 50
Identify Spell Power: 4

Effects:
Opens the Chrome Gate.

Professions: All

Races: All

Coffer Key

Coffer Key

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 15
Identify Spell Power: 1

Effects:
Opens a gate in Dionysceus.

Professions: All

Races: All

Crown Key

Crown Key

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 0
Identify Spell Power: 1

Effects:
Used in Castle Orkogre.

Professions: All

Races: All

Inn Key

Inn Key

Value: 50 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 0
Identify Spell Power: 1

Effects:
Opens the rooms in the tavern at New City.

Professions: All

Races: All

Iron Key

Iron Key

Value: 50 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 5
Identify Spell Power: 1

Effects:
Used to open iron doors.

Professions: All

Races: All

Key of Ascension

Key of Ascension

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 0
Identify Spell Power: 1

Effects:
Used in Dionysceus.

Professions: All

Races: All

Key of Azure

Key of Azure

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 0
Identify Spell Power: 1

Effects:
Used in Murkatos Inner Sanctum.

Professions: All

Races: All

Key of Crypts

Key of Crypts

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 35
Identify Spell Power: 3

Effects:
Used in the Hall of the Dead.

Professions: All

Races: All

Key of Good Keep

Key of Good Keep

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 25
Identify Spell Power: 2

Effects:
Used in the Water Temple under Munkharama.

Professions: All

Races: All

Key of Gorrors

Key of Gorrors

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 35
Identify Spell Power: 3

Effects:
Used in the Chamber of Gorrors.

Professions: All

Races: All

Key of Light

Key of Light

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 35
Identify Spell Power: 3

Effects:
Used in the City of Sky.

Professions: All

Races: All

Key of Skulls

Key of Skulls

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 35
Identify Spell Power: 3

Effects:
Used to enter the Hall of the Past.

Professions: All

Races: All

Key of the Beast

Key of the Beast

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 35
Identify Spell Power: 3

Effects:
Used in the Temple of Eternal Night.

Professions: All

Races: All

Key of the Dragon

Key of the Dragon

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 35
Identify Spell Power: 3

Effects:
Used to enter the Chamber of Gorrors.

Professions: All

Races: All

Key of the Gate

Key of the Gate

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 35
Identify Spell Power: 3

Effects:
Used in the Hall of the Past.

Professions: All

Races: All

Key of the Gorn King

Key of the Gorn King

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 35
Identify Spell Power: 3

Effects:
Used in the Sleeping Chamber.

Professions: All

Races: All

Key of the Stone

Key of the Stone

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 35
Identify Spell Power: 3

Effects:
Used in Dionysceus.

Professions: All

Races: All

Key of the Temple

Key of the Temple

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 35
Identify Spell Power: 3

Effects:
Used in Water Temple under Munkharama.

Professions: All

Races: All

Key of Tombs

Key of Tombs

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 35
Identify Spell Power: 3

Effects:
Used in the Hall of the Dead.

Professions: All

Races: All

Key of Waters

Key of Waters

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 35
Identify Spell Power: 3

Effects:
Used in the Hall of the Past.

Professions: All

Races: All

Munk's Key

Munk's Key

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 15
Identify Spell Power: 1

Effects:
Used in Munkharama.

Professions: All

Races: All

Old City Access Key

Old City Access Key

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 0
Identify Spell Power: 1

Effects:
Provides access to the Archives.

Professions: All

Races: All

Old City Key

Old City Key

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 20
Identify Spell Power: 2

Effects:
Used in the Old City.

Professions: All

Races: All

Old Gate Key

Old Gate Key

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 20
Identify Spell Power: 2

Effects:
Used in the Tomb of Ra-Sep-Re-Tep.

Professions: All

Races: All

Onyx Key

Onyx Key

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 20
Identify Spell Power: 2

Effects:
Used in the Water Temple under Munkharama.

Professions: All

Races: All

Pewter Key

Pewter Key

Value: 100 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 10
Identify Spell Power: 1

Effects:
Used in New City

Professions: All

Races: All

Prison Key

Prison Key

Value: 0 Gold

Weight: 0.5 lb

Quantity: 2

Identified with:
Artifacts Skill: 0
Identify Spell Power: 1

Effects:
Used to free prisoners in New City.

Professions: All

Races: All

Ring of Steel Keys

Ring of Steel Keys

Value: 20 Gold

Weight: 3 lb

Quantity: 6

Identified with:
Artifacts Skill: 0
Identify Spell Power: 1

Effects:
Opens prison cells.

Professions: All

Races: All

Silver Key

Silver Key

Value: 500 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 20
Identify Spell Power: 2

Effects:
Used in Rattkin Ruins.

Professions: All

Races: All

Storage Key

Storage Key

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 45
Identify Spell Power: 3

Effects:
Used in City in the Sky.

Professions: All

Races: All

Tarnished Key

Tarnished Key

Value: 0 Gold

Weight: 0.5 lb

Identified with:
Artifacts Skill: 15
Identify Spell Power: 1

Effects:
Used in the Funhouse.

Professions: All

Races: All

Weapons:

Axes Bows & Arrows Firearms & Ammo Maces & Flails Poles & Staffs Slings & Bullets Swords Throwing Wands & Daggers

Armor:

Body Armor Boots Gloves Helmets & Headwear Leg Armor Shields Equipable Items & Jewelry

Items:

Books Instruments Keys Potions & Food Powders Scrolls Misc. Items