Wizardry 8 Spells: Whirlwind
Whirlwind is a level 4 Air spell in Wizardry 8 for characters with the Divinity skill. Casting the spell summons a whirlwind that extends outward, dealing 2d4 damage to all within the cone.
Description:
A swirling tornado cuts a path of destruction through creatures in front of the caster.
Realm:
Air
Spell Level:
Level 4
SP Cost:
7 per Power Level
Professions:
Use:
Combat
Target:
Enemies within spell cone
Damage:
2d4 (2-8) Damage per Power Level
Items that can cast or teach Whirlwind:
Enemies capable of casting Whirlwind:
Acute Spirit (Lv 23)Amit (Lv 12)Blast (Lv 17)Chief Gari (Lv 9)Cliff Sprite (Lv 26)Dreadmare (Lv 15)Dungeon Priest (Lv 13)Elemental Air Lord (Lv 10)Enlightened Spirit (Lv 29)Enlightened Spirit (Lv 36)Greater Air Elemental (Lv 8)Guardian of Life (Lv 39)Ironwood Elder (Lv 25)Ironwood Guardian (Lv 36)Ironwood Sapling (Lv 18)Major Air Elemental (Lv 9)Mountain Sprite (Lv 23)Oak Elder (Lv 13)Oak Elder (Lv 16)Oak Guardian (Lv 34)Rapax High Priestess (Lv 19)Rapax Initiate (Lv 10)Rapax Initiate (Lv 12)Rapax Initiate (Lv 12)ARapax Initiate (Lv 13)Rapax Initiate (Lv 15)Rapax Initiate (Lv 16)Rapax Priestess (Lv 16)Rapax Priestess (Lv 18)Rapax Priestess (Lv 20)Rapax Priestess (Lv 22)Rapax Priestess (Lv 24)Rapax Prince (Lv 18)Raven Rapax (Lv 8)Shaman Das (Lv 7)Sige Haunt (Lv 11)Tempest (Lv 31)Willow Guardian (Lv 21)Wind Sprite (Lv 15)