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Wizardry 8 Spells: Turncoat

Turncoat is a level 6 mental spell in Wizardry 8 for characters with Psionic or Wizardry skills. When it works, the enemy switches sides and fights for you until the effect ends or Sane Mind is cast on them.

Turncoat

Description:

Tries to alter the loyalties of one opponent, causing them to change their allegiance to fight for the party.

Realm:

Mental Mental Realm

Spell Level:

Level 6

SP Cost:

12 per Power Level

Professions:

BishopMageMonkPsionicSamurai

Use:

Combat

Target:

Single Ally

Effect:

Swaps the loyalty of the target

Duration:

2 + 1 Turn per Power Level

Items that can cast or teach Turncoat:

Enemies capable of casting Turncoat: