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Wizardry 8 Spells: Sleep

Sleep is a level 1 air spell in Wizardry 8. Characters with Alchemy, Psionic, or Wizardry skills can cast it. The spell puts a target group to sleep until it wears off or they individually take enough damage to wake up.

Sleep

Description:

Lulls a group of opponents into peaceful slumber, leaving them incapable of attacking or defending. The slumbering entity is likely to awaken should they take injury while sleeping.

Realm:

Air Air Realm

Spell Level:

Level 1

SP Cost:

3 x Power Level

Professions:

AlchemistBishopMageMonkNinjaPsionicRangerSamurai

Use:

Combat

Target:

Enemy Group in Throwing Range

Effect:

Causes Sleep (Sets Base AC to -5 and Receives Double Physical Damage)

Duration:

1 turn + 1 per Power Level

Items that can cast or teach Sleep:

Enemies capable of casting Sleep: