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Wizardry 8 Spells: Sane Mind

Sane Mind is a level 5 Mental spell in Wizardry 8, accessible through the Divinity and Psionic skills. When cast, it tries to cure Insanity or Turncoat on one ally. The chance of success depends on the spell's Power Level versus the strength of the effect.

Sane Mind

Description:

Attempts to restore sanity to an insane or turncoated character.

Realm:

Mental Mental Realm

Spell Level:

Level 5

SP Cost:

12 per Power Level

Professions:

BishopLordMonkPriestPsionicValkyrie

Use:

Anytime

Target:

Single Ally

Effect:

Cures or Reduces Insanity or Turncoat

Items that can cast or teach Sane Mind:

Enemies capable of casting Sane Mind:

None