Wizardry 8 Spells: Make Wounds
Make Wounds is a level 1 divine spell in Wizardry 8, available to characters with the Divinity skill. It creates a causes 2d3 damage to a single enemy.
Description:
Inflicts magical damage to one opponent.
Realm:
Divine
Spell Level:
Level 1
SP Cost:
2 x Power Level
Professions:
Use:
Combat
Target:
1 Enemy in Throwing Range
Damage:
2d3 (2-6) per Power Level
Items that can cast or teach Make Wounds:
Enemies capable of casting Make Wounds:
Chief Gari (Lv 9)Crock (Lv 10)Diremare (Lv 16)Fuzzfas (Lv 7)Gazer (Lv 17)Hydromancer (Lv 13)Nightmare (Lv 8)Rapax Initiate (Lv 10)Rapax Initiate (Lv 12)Rapax Initiate (Lv 12)ARapax Initiate (Lv 13)Rapax Initiate (Lv 15)Rapax Initiate (Lv 16)Rapax Priestess (Lv 16)Rapax Priestess (Lv 18)Rapax Priestess (Lv 20)Rapax Priestess (Lv 22)Rapax Priestess (Lv 24)Rapax Queen (Lv 11)Raven Rapax (Lv 8)Rynjin Battlelord (Lv 20)Rynjin Chief (Lv 17)Rynjin Elite (Lv 17)Rynjin Empath (Lv 17)Shaman Das (Lv 6)Shaman Das (Lv 7)Sige Spirit (Lv 7)Urq (Lv 9)