Wizardry 8 Spells: Armormelt
Armormelt is a level 4 earth spell in Wizardry 8, available to characters skilled in Psionics and Wizardry. When cast, it sends out a cone of acid that lowers enemies' penetration protection by 5.
Description:
Thins the armor and softens the skins of creatures making it easier for weapons to penetrate.
Realm:
Earth
Spell Level:
Level 4
SP Cost:
8 per Power Level
Professions:
Use:
Combat
Target:
Enemies within spell cone
Effect:
-5 vs. Penetration
Duration:
1 turn per Spell Level
Items that can cast or teach Armormelt:
Enemies capable of casting Armormelt:
Brother Ray (Lv 20)Death Ray (Lv 17)Depthspawn (Lv 28)Diremare (Lv 16)Gazer (Lv 17)Geomancer (Lv 15)Hellspawn (Lv 28)Ironwood Elder (Lv 25)Ironwood Guardian (Lv 36)Ironwood Sapling (Lv 18)Keeper of the Crypt (Lv 20)Leaf Sprite (Lv 10)Lesser Demon (Lv 16)Morax (Lv 8)Morax Batlord (Lv 20)Morax Ratlord (Lv 12)Nebdar (Lv 28)Nessie (Lv 26)Oak Elder (Lv 13)Oak Elder (Lv 16)Oak Guardian (Lv 34)Oak Sapling (Lv 8)Oak Sapling (Lv 9)Pit Fiend (Lv 24)Rapax Assassin (Lv 18)Rapax Queen (Lv 11)Rapax Templar Master (Lv 21)Rapax Templar Master (Lv 26)Rynjin Battlelord (Lv 20)Rynjin Scavenger (Lv 9)Rynjin Scavenger (Lv 10)Rynjin Sentry (Lv 15)Shrieking Head (Lv 10)Sorceress Queen (Lv 14)Templar Knight (Lv 15)Vampiric Head (Lv 15)Willow Elder (Lv 10)Willow Guardian (Lv 21)