Welcome to CrimsonTear, Video Game Guides built by fans for fans!
I am happy to announce that the walkthrough for Murder In the Alps: The Dada Killer is finally complete; however, it took longer than expected due to the chapter's length and complexity (and unexpected hiccups in my health). I have already started working on the next chapter, which should be ready in January or earlier if everything goes according to plan. Of course, my health and any unforeseen issues may affect the schedule, but I will do my best to deliver it on time.
Work on the Wizardry 8 game guide has slowly begun, too, although it is far from ready to go live. I have decided to focus on the maps and walkthroughs (different for each game start) first since those sections are the most popular and take the most time to create. I am striving to make the maps something completely new, with a higher level of interactivity, and using layers to display the map so that floors don't impede the ability to see what is under them. A new logo has been created for this entry, which merges the newer logos with the older ones. It was time for an upgrade, especially since I plan to eventually give the newer entries their time in the spotlight.
Our upcoming RPG guides will be for the core Might and Magic series and other Wizardry games created after Sir Tech dissolved, including any remakes. Once Wizardry 8 is complete, Might and Magic: Book 1 will be the next project, and then I will return to Wizardry if the new remake of Wizardry 1: Proving Grounds of the Mad Overlord is out of early access by the time our MM1 guide is finished.
Once Murder in the Alps is completed/caught up, I will redo the earlier chapters since they are not very mobile-friendly, and then work on Murder by Choice will begin. Since both games continue to release new chapters, I will likely bounce back and forth between these two for a while. Other guides for Adventure games will be for the Enigmatis series, then the other Artifex Mundi games in the Unsolved: Hidden Mystery collection. There are many others I would like to create guides for, but I am still determining how far I will get.
The name CrimsonTear [pronounced ' krimzənˌ ter] can mean many things to the world, especially when incorrectly pronounced. I chose the name when imagining a phoenix rising quickly from the ashes leaving a fire-bordered tear in reality, which exposes a new world behind it. You can also think of it as tearing through a game, leaving only a fire trail behind, since that is what our guides help gamers do.
While others strive to make as many game guides or walkthroughs as possible, I focus on quality. Expect high-quality game guides providing details, tips and information that we find helpful or entertaining. I also try not to cut corners by copying what exists already. Hence, I create maps manually, provide more valuable descriptions (when possible), and look outside the box for ways to complete tasks. I don't just want to help someone beat a game but also provide helpful ways to finish them quickly while still enjoying the experience. While I have created a few guides for console games, most of the tiles featured are available for Windows, although mobile and console versions usually exist.
This site wasn't always about game guides, though. Some archived pages include guides for TV shows, reviews and news. Back then, you could think of the name as binging something until your eyes turn red. Initially, it was a site that helped gamers emulate old console games on PCs. Back then, we were known as Nerologic, but that feels like different life at this point. While you won't see game downloads here, CrimsonTear has returned to its roots by focusing on gaming. I have no intention of returning to the source of the world's cleanest ROMs, people like Vimm can do that, but the site wouldn't be where it is now if it wasn't for the loyal fans that followed through with the changes and helped me strive to be the best game guide creators on the internet.