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Current Projects and Status
Updated September 14, 2024The walkthrough for Murder In the Alps: No Quarter has been finished, and it was faster than I expected. With the Murder in the Alps Guide caught up, I will spend some time updating the first six chapters so they are more mobile-friendly as I continue working on the guide for Wizardry 8.
I don't know when the next update will be, so I'll set some long expectations. I have been slowly working on the walkthrough for Wizardry 8. It is a very long game, and it takes several playthroughs to access each quest and starting point. I'm almost through my second run, so I'm not quite halfway there.
I've decided the walkthrough area will have three play paths. The New Game and Ship Starts walkthrough will involve alliance-building options. The Umpani start will stay loyal to the Umpani only, and ditto for the T'Rang start. Each quest/mission will also have its own section to jump to a specific area as needed.
I expect this to take a very long time to complete, and I do not want to release it in parts, so expect it to be done in at least several months. I will also continue with the maps again as time allows.
Be sure to follow me on the Blue Sky Social App and on Threads, where you can learn of updates as they happen instead of on a monthly(ish) basis.
Once Murder in the Alps is completed/caught up, I will redo the earlier chapters since they are not mobile-friendly, add an achievements section, and update some of the other guides to be more mobile-friendly before picking up another game. As Murder in the Alps is still being updated, any new chapters will take priority above everything else.
The Wizardry 8 guide is being worked on slowly, focusing on the maps first and slowly creating an in-depth walkthrough. I expect a very long road before the guide is finished for this massive game.
About CrimsonTear.com
The name CrimsonTear [pronounced ' krimzənˌ ter] can mean many things to the world, especially when incorrectly pronounced. I chose the name when imagining a phoenix rising quickly from the ashes leaving a fire-bordered tear in reality, which exposes a new world behind it. You can also think of it as tearing through a game, leaving only a fire trail behind, since that is what our guides help gamers do.
While others strive to make as many game guides or walkthroughs as possible, I focus on quality. Expect high-quality game guides providing details, tips and information that we find helpful or entertaining. I also try not to cut corners by copying what exists already. Hence, I create maps manually, provide more valuable descriptions (when possible), and look outside the box for ways to complete tasks. I don't just want to help someone beat a game but also provide helpful ways to finish them quickly while still enjoying the experience. While I have created a few guides for console games, most of the tiles featured are available for Windows, although mobile and console versions usually exist.
This site wasn't always about game guides, though. Some archived pages include guides for TV shows, reviews and news. Back then, you could think of the name as binging something until your eyes turn red. Initially, it was a site that helped gamers emulate old console games on PCs. Back then, we were known as Nerologic, but that feels like different life at this point. While you won't see game downloads here, CrimsonTear has returned to its roots by focusing on gaming and I don't intend to change.