Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Twisted Sylph

Twisted Sylphs are wicked faeries that have gone insane. Beware their unpredictable nature.

While they have a small health reserve, they are hard to hit with physical attacks. Magic is your best option when dealing with these enemies.

Enemy Statistics

Level

12

Type

Magical

Hit Points

40 - 52

Stamina

160 - 250

Experience

25 401

Strength

8

Intelligence

18

Dexterity

18

Speed

20

Battle Statistics

Quantity

3 - 9

Armour (AC)

-4

Armour Modifiers

None

Evasion

-4

Special Defence

Blinks

HP Regeneration

2

Initiative

34

Attacks

4

Swings

1 - 3

Physical Attacks

Touch
2 - 8 Damage
Paralyze - 15%
Short Range

Magical Attacks

Charm

25%

Bless

20%

Hold Monsters

15%

Silence

15%

Create Life

10%

Heal Wounds

10%

Blinding Flash

10%

Total Cast Frequency 50%

Resistances

Acid

50%

Air

90%

Cold

50%

Death

25%

Fire

50%

Hypnosis

90%

Lifeforce

90%

Light

50%

Magic

50%

Missiles

50%

Paralysis

90%

Poison

50%

Psionic

90%

Battle Spoils

100 - 500 Gold

 

Random Item

35%

Random Wand

35%

Random Scroll

20%

 

Companions

Poison Giant

30%

 

Locations

Temple of Ramm

The Forest

 

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