Monsters & Enemies
The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.
These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.
This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.
Tarantula
These spiders are not the largest of their variety, but their poisonous glans are far deadlier than their counterparts. They will often capture their prey in their webs and store them for later.
Beware these arachnid's venomous secretions. It is best to kill these creatures quickly but casting strong damaging spells to complement your physical attacks.
Enemy Statistics
Level |
8 |
Type |
Insect |
Hit Points |
73 - 113 |
Stamina |
130 - 220 |
Experience |
7 936 |
Strength |
9 |
Intelligence |
9 |
Dexterity |
14 |
Speed |
17 |
Battle Statistics
Quantity |
3 - 5 |
Armour (AC) |
+3 to +4 |
Armour Modifiers |
None |
Evasion |
+5 |
Special Defence |
None |
HP Regeneration |
0 |
Initiative |
20 |
Attacks |
1 |
Swings |
1 - 2 |
Physical Attacks
Bite |
Sting |
Magical Attacks
100% |
|
Total Cast Frequency 25% |
Resistances
20% |
|
35% |
|
0% |
|
0% |
|
0% |
|
50% |
|
0% |
|
0% |
|
0% |
|
40% |
|
75% |
|
65% |
|
20% |
Battle Spoils
35 - 75 Gold |
|
Companions
20% |
Locations
Hall of the Dead |