Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Tarantula

These spiders are not the largest of their variety, but their poisonous glans are far deadlier than their counterparts. They will often capture their prey in their webs and store them for later.

Beware these arachnid's venomous secretions. It is best to kill these creatures quickly but casting strong damaging spells to complement your physical attacks.

Enemy Statistics

Level

8

Type

Insect

Hit Points

73 - 113

Stamina

130 - 220

Experience

7 936

Strength

9

Intelligence

9

Dexterity

14

Speed

17

Battle Statistics

Quantity

3 - 5

Armour (AC)

+3 to +4

Armour Modifiers

None

Evasion

+5

Special Defence

None

HP Regeneration

0

Initiative

20

Attacks

1

Swings

1 - 2

Physical Attacks

Bite
2 - 8 Damage
Poison (Str 4) - 85%
Short Range

Sting
3 - 12 Damage
Poison (Str 4) - 85%
Short Range

Magical Attacks

Web

100%

Total Cast Frequency 25%

Resistances

Acid

20%

Air

35%

Cold

0%

Death

0%

Fire

0%

Hypnosis

50%

Lifeforce

0%

Light

0%

Magic

0%

Missiles

40%

Paralysis

75%

Poison

65%

Psionic

20%

Battle Spoils

35 - 75 Gold

 

 

Companions

Huge Spider

20%

 

Locations

Hall of the Dead
Temple of Ramm: Lower Level
Tomb of the Damned

 

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