Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Shade

Shades are more powerful versions of shadows, set to drain the energy from their victims.

Casting this summon can turn the fate of a battle to the caster's favour. Its sleep and stamina drain abilities will swiftly remove foes from the battle, allowing them to be easily defeated.

Enemy Statistics

Level

4

Type

Undead

Hit Points

20 - 32

Stamina

130 - 220

Experience

2 832

Strength

10

Intelligence

12

Dexterity

12

Speed

12

Battle Statistics

Quantity

1 - 2

Armour (AC)

+2

Armour Modifiers

None

Evasion

+2

Special Defence

Blinks

HP Regeneration

0

Initiative

18

Attacks

1

Swings

1 - 2

Physical Attacks

Touch
2 - 6 Damage
Stone - 25%
Drain 10 - 26 Stamina - 5%
Short Range

Magical Attacks

None

 

Resistances

Acid

125%

Air

125%

Cold

35%

Death

0%

Fire

35%

Hypnosis

125%

Lifeforce

35%

Light

35%

Magic

25%

Missiles

125%

Paralysis

125%

Poison

125%

Psionic

50%

Battle Spoils

35 - 75 Gold

 

 

Companions

None

 

 

Locations

Conjuration Summon

 

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