Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Pirate

Pirates are the top tier of the thieves that inhabit the Castle under the leadership of Captain Matey.

Unlike the rest of the thieves, Pirates possess one of the highest health and deal more ranged damage than any of the others, making them one of the deadliest regular adversaries in the castle area. Unleash whatever spells you have to give them little opportunity to damage to your weaker party members.

Enemy Statistics

Level

4

Type

Thief

Hit Points

16 - 28

Stamina

88 - 144

Experience

1 020

Strength

14

Intelligence

10

Dexterity

14

Speed

12

Battle Statistics

Quantity

2 - 4

Armour (AC)

+2 to +6

Armour Modifiers

None

Evasion

+7

Special Defence

None

HP Regeneration

0

Initiative

18

Attacks

1

Swings

1

Physical Attacks

Swing / Thrust Cutlass
1 - 6 Damage
Short Range

Thow Dirk
2 - 5 Damage
Short Range

Magical Attacks

None

 

Resistances

Acid

0%

Air

0%

Cold

0%

Death

0%

Fire

0%

Hypnosis

30%

Lifeforce

0%

Light

0%

Magic

0%

Missiles

0%

Paralysis

0%

Poison

0%

Psionic

0%

Battle Spoils

50 - 200 Gold

 

Dirk

15%

Cutlass

15%

Suede Doublet or
Suede Pants

15%

Iron Key or
Copper Key

10%

Rutabega

10%

 

Companions

Brigand

50%

Pirate

50%

 

Locations

The Castle: Basement Level
The Castle: Bottom Level

 

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