Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Pharaoh of Phyre

Pharaohs of Phyre are weak undead mages with very limited spells, but even a weak mage can be dangerous for those who are not prepared.

They are deadly only due to their Fireball spell. If you cast Fire Shield and Magic Shield, you will likely find these encounters to be minor, especially after everyone has an Amulet of Phyre equipped, which these foes drop. Use your most potent Fire and Ice spells to destroy them quickly.

Enemy Statistics

Level

9

Type

Undead

Hit Points

59 - 86

Stamina

99 - 171

Experience

4 346

Strength

10

Intelligence

12

Dexterity

14

Speed

11

Battle Statistics

Quantity

3 - 7

Armour (AC)

+7 to +9

Armour Modifiers

None

Evasion

+9

Special Defence

None

HP Regeneration

1

Initiative

16

Attacks

1

Swings

1

Physical Attacks

Swing / Thrust Cutlass
2 - 6 Damage
Poison (Str 1) - 25%
Short Range

Magical Attacks

Energy Blast

75%

Fireball

25%

Total Cast Frequency 75%

Resistances

Acid

20%

Air

125%

Cold

35%

Death

0%

Fire

35%

Hypnosis

90%

Lifeforce

50%

Light

50%

Magic

35%

Missiles

20%

Paralysis

20%

Poison

50%

Psionic

50%

Battle Spoils

25 - 100 Gold

 

Ankh of Phyre

15%

 

Companions

Amazulu Zombie

35%

Pharaoh of Phyre

20%

 

Locations

Amazulu Pyramid

 

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