Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Phantasm

Phantasms are mighty spirits that prey on the weak of mind. They are often known for causing unexplained cold spots.

These ghostly beings can decimate even the most prepared parties. Expect to have your health and stamina drained, your party paralyzed with mental attacks, frozen to the core, silenced, turned to stone, or even killed outright.

Enemy Statistics

Level

14

Type

Undead

Hit Points

98 - 140

Stamina

165 - 375

Experience

45 381

Strength

10

Intelligence

12

Dexterity

12

Speed

12

Battle Statistics

Quantity

1

Armour (AC)

0

Armour Modifiers

None

Evasion

0

Special Defence

Blinks

HP Regeneration

0

Initiative

18

Attacks

1

Swings

1

Physical Attacks

Touch
8 - 16 Damage
Drain 25 - 65 Stamina
Stone - 50%
Short Range

Magical Attacks

Hold Monsters

15%

Lifesteal

15%

Mental Attack

15%

Charm

10%

Deep Freeze

10%

Psionic Blast

10%

Silence

10%

Anti-Magic

5%

Death

5%

Iceball

5%

Total Cast Frequency 90%

Resistances

Acid

125%

Air

125%

Cold

65%

Death

0%

Fire

65%

Hypnosis

125%

Lifeforce

75%

Light

65%

Magic

25%

Missiles

125%

Paralysis

125%

Poison

125%

Psionic

75%

Battle Spoils

35 - 75 Gold

 

 

Companions

None

 

 

Locations

Illusion Summon

 

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