Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Man O' War

Man O' Wars are ancient jellies that inhabit the mountains. These creatures lash out with their powerful tendrils to kill their prey with their venom.

They are powerful creatures that are resistant to most magic. Thrust your weapons and cast your powerful fire and cold spells before they get a chance to rip your party to pieces.

Enemy Statistics

Level

10

Type

Jelly

Hit Points

60 - 90

Stamina

99 - 171

Experience

18 712

Strength

12

Intelligence

16

Dexterity

14

Speed

10

Battle Statistics

Quantity

1

Armour (AC)

+4

Armour Modifiers

Thrust +2

Evasion

+4

Special Defence

None

HP Regeneration

4

Initiative

12

Attacks

2

Swings

1

Physical Attacks

Sting
21 - 30 Damage
Poison (Str 4) - 95%
Paralyze - 50%
Critical - 5%

Short Range

Special Attacks

Spews Dark Vapor
Causes Paralysis

20%

Resistances

Acid

50%

Air

125%

Cold

50%

Death

25%

Fire

50%

Hypnosis

90%

Lifeforce

85%

Light

125%

Magic

50%

Missiles

75%

Paralysis

125%

Poison

50%

Psionic

90%

Battle Spoils

35 - 75 Gold

 

 

Companions

Jelly Fish

75%

or

 

Jelly Cloud

75%

Floater

20%

 

Locations

Amazulu Pyramid
Mountain Area
The River Styx

 

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