Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Knight of Death

The knights of the castle were formable warriors, but in death, they have lost their courageous spark.

These foes are strong but easily defeated by offensive spells. If you encounter several groups of these knights, conquer them with your most powerful magics, then clean up the remnants via physical attacks.

Enemy Statistics

Level

8

Type

Undead

Hit Points

40 - 64

Stamina

150 - 240

Experience

7 149

Strength

12

Intelligence

12

Dexterity

16

Speed

12

Battle Statistics

Quantity

8

Armour (AC)

0 to +5

Armour Modifiers

None

Evasion

+6

Special Defence

None

HP Regeneration

0

Initiative

14

Attacks

1

Swings

1 - 2

Physical Attacks

Swing / Thrust Flamberge
5 - 10 Damage
Critical - 2%
Short Range

Magical Attacks

None

 

Resistances

Acid

0%

Air

125%

Cold

50%

Death

0%

Fire

35%

Hypnosis

0%

Lifeforce

35%

Light

35%

Magic

25%

Missiles

0%

Paralysis

25%

Poison

50%

Psionic

35%

Battle Spoils

100 - 200 Gold

 

Random Armour

15%

Random Weapon

15%

 

Companions

Knight of Death

30%

 

Locations

Hall of the Dead
The Forest

 

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