Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Gremlin

These little creatures' thieving habits or well-known, but it is their bites that their victims remember the most.

Kill these deadly creatures quickly before they get off any of their devastating attacks. Use spells, powerful attacks, or whatever it takes to ensure your victory.

Enemy Statistics

Level

9

Type

Thief

Hit Points

65 - 83

Stamina

190 - 280

Experience

26 184

Strength

10

Intelligence

9

Dexterity

12

Speed

11

Battle Statistics

Quantity

3 - 9

Armour (AC)

+2 to +5

Armour Modifiers

None

Evasion

+5

Special Defence

None

HP Regeneration

0

Initiative

18

Attacks

2

Swings

1 - 2

Physical Attacks

Claw
10 - 24 Damage
Poison (Str 14) - 50%
Short Range

Throw Fire Bomb
3 - 12 Damage
Throwing Range

Bite
42 - 80 Damage
Critical - 10%
Short Range

Magical Attacks

None

 

Resistances

Acid

0%

Air

0%

Cold

0%

Death

0%

Fire

0%

Hypnosis

20%

Lifeforce

20%

Light

0%

Magic

20%

Missiles

0%

Paralysis

0%

Poison

0%

Psionic

0%

Battle Spoils

400 - 1000 Gold

 

Random Items

 

 

Companions

Goblin

100%

Goblin Shaman

100%

 

Locations

The Forest

 

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