Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Grandfather

The Grandfather is the oldest of the ninjas, and the most experienced.

These are deadly foes; they attack hard and frequently, up to six attacks per round. Use your best Cold and Fire spells at the highest power level to swiftly kill these adversaries as quickly as possible.

Enemy Statistics

Level

22

Type

Ninja

Hit Points

132 - 176

Stamina

315 - 525

Experience

83 523

Strength

12

Intelligence

12

Dexterity

18

Speed

18

Battle Statistics

Quantity

1

Armour (AC)

+5

Armour Modifiers

None

Evasion

0

Special Defence

None

HP Regeneration

0

Initiative

28

Attacks

3

Swings

1 - 3

Physical Attacks

Punch
10 - 24 Damage
Critical - 12%
Short Range

Kick
22 - 40 Damage
Critical - 5%
Knockout - 35%
Short Range

Kick
7 - 15 Damage
Short Range

Magical Attacks

None

 

Resistances

Acid

65%

Air

65%

Cold

35%

Death

85%

Fire

35%

Hypnosis

90%

Lifeforce

90%

Light

90%

Magic

35%

Missiles

45%

Paralysis

95%

Poison

65%

Psionic

90%

Battle Spoils

500 - 1000 Gold

 

Nunchaka or
Sai or
Shuriken

 

Shiken Shuri

35%

Hayai Bo

10%

Midnight Cloak or
Medicine Bag

5%

 

Companions

Assassin

100%

Chunin

50%

 

Locations

Temple of Ramm

 

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