Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Giant Crab

Giant Crabs are aquatic insects with very sharp claws. While saught out as a delicacy, they can still be a painful encounter to the unprepared.

A Giant Crab possess a strong defence and a powerful physical attack. Group magical attacks, particularly in Cold and Fire, can help reduce their numbers, so you suffer less damage from their claws. Armorplate or Armorshield can also be useful if you find your defence lacking.

Enemy Statistics

Level

5

Type

Insect

Hit Points

40 - 60

Stamina

88 - 144

Experience

5 386

Strength

16

Intelligence

8

Dexterity

20

Speed

22

Battle Statistics

Quantity

4 - 7

Armour (AC)

-2 to +5

Armour Modifiers

None

Evasion

+5

Special Defence

None

HP Regeneration

0

Initiative

28

Attacks

1

Swings

1

Physical Attacks

Claw
8 - 18 Damage
Knockout 5%
Short Range

Magical Attacks

None

 

Resistances

Acid

50%

Air

75%

Cold

25%

Death

0%

Fire

25%

Hypnosis

75%

Lifeforce

25%

Light

45%

Magic

10%

Missiles

50%

Paralysis

75%

Poison

25%

Psionic

75%

Battle Spoils

35 - 75 Gold

 

 

Companions

Giant Crab

35%

 

Locations

The River Styx

 

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