Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Daisho Master

These powerful Samurai have honed their skills to ensure death upon their enemies.

The Daisho Masters' more robust defence makes them difficult to kill with physical attacks alone. Complement your warriors' attacks with damaging spells.

Enemy Statistics

Level

14

Type

Samurai

Hit Points

84 - 126

Stamina

192 - 324

Experience

23 320

Strength

15

Intelligence

14

Dexterity

18

Speed

18

Battle Statistics

Quantity

1 - 3

Armour (AC)

-2 to 0

Armour Modifiers

None

Evasion

+2

Special Defence

None

HP Regeneration

0

Initiative

20

Attacks

2

Swings

1 - 2

Physical Attacks

Swings No-Dachi
2 - 14 Damage
Critical - 2%
Short Range

Magical Attacks

Iceball

35%

Armorplate

30%

Fireball

25%

Lightning

10%

Total Cast Frequency 25%

Resistances

Acid

35%

Air

35%

Cold

35%

Death

50%

Fire

35%

Hypnosis

95%

Lifeforce

50%

Light

85%

Magic

50%

Missiles

35%

Paralysis

95%

Poison

0%

Psionic

75%

Battle Spoils

100 - 500 Gold

 

Random Scroll

20%

Random Armour

10%

Tosei-Do (U) or
Tosei-Do (L)

10%

Random Weapon

5%

Tora Maedate

5%

 

Companions

Samurai

50%

 

Locations

Temple of Ramm

The Forest

 

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