Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Amazulu Zombie

Amazulu Zombies are strong undead creatures that inhabit the ground-level of the pyramid. Beware their Vomit that will cause your party to become Noxious.

They are powerful when you first encounter them, and a warning of what awaits you at the upper floors of the pyramid. Powerful large-area spells are recommended; they can quickly debilitate your entire party, especially when you encounter them in large groups if they are not promptly eradicated.

Enemy Statistics

Level

5

Type

Undead

Hit Points

21 - 41

Stamina

77 - 119

Experience

3 244

Strength

14

Intelligence

8

Dexterity

12

Speed

12

Battle Statistics

Quantity

2 - 6

Armour (AC)

+7

Armour Modifiers

None

Evasion

+8

Special Defence

None

HP Regeneration

0

Initiative

18

Attacks

1

Swings

1 - 2

Physical Attacks

Touch
1 - 4 Damage
Paralyze - 35%
Short Range

Grab
2 - 6 Damage
Paralyze - 45%
Short Range

Special Attacks

Vomit Stinking Odor
Causes Nausea

35%

Resistances

Acid

25%

Air

50%

Cold

35%

Death

0%

Fire

15%

Hypnosis

75%

Lifeforce

35%

Light

35%

Magic

15%

Missiles

25%

Paralysis

25%

Poison

50%

Psionic

75%

Battle spoils

35 - 75 Gold

 

 

Companions

Amazulu Zombie

35%

 

Locations

Amazulu Pyramid

 

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