Monsters & Enemies

The enemies and monsters you encounter in Wizardry 6 are diverse and extremely deadly. Knowing what each enemy's strengths and weaknesses are is vital for surviving, especially when playing on harder difficulties.

These statistics are for Normal difficulty. Easy and Expert difficulties will alter the HP of enemies, and the number of opponents you will encounter in a group. The Easy difficulty will spawn one less enemy per group, with a minimum of one. The Expert difficulty will cause one extra enemy to spawn, which even duplicates bosses.

This beastiary will be listed in alphabetal order, but the walkthrough will also list the enemies found in each area.

 



Accursed One

Accursed Ones used to be powerful mages who shed their physical forms to achieve immortality.

They are a very nasty enemy to encounter randomly, even this late in the game. They are highly resistant to Dispel Undead, so stick with other types of offensive spells. Silence and magic defence spells are also useful.

Enemy Statistics

Level

20

Type

Undead

Hit Points

144 - 204

Stamina

165 - 375

Experience

75 575

Strength

10

Intelligence

12

Dexterity

12

Speed

12

Battle Statistics

Quantity

1 - 2

Armour (AC)

0

Armour Modifiers

None

Evasion

0

Special Defence

Blinks

HP Regeneration

0

Initiative

18

Attacks

2

Swings

1

Physical Attacks

Touch
4 - 12 Damage
Drain 35 - 91 Stamina
Paralyze - 20%
Short Range

Magical Attacks

Deep Freeze

15%

Iceball

15%

Toxic Vapors

15%

Asphyxiation

10%

Fire Bomb

10%

Magic Missile

10%

Word of Death

10%

Firestorm

5%

Illusion

5%

Prismic Missile

5%

Total Cast Frequency 90%

Resistances

Acid

125%

Air

125%

Cold

65%

Death

0%

Fire

65%

Hypnosis

125%

Lifeforce

85%

Light

65%

Magic

35%

Missiles

125%

Paralysis

125%

Poison

125%

Psionic

125%

Battle Spoils

1500 - 2000 Gold

 

Random Potion

 

Random Ring

 

Random Scroll

 

Random Book

10%

 

Companions

Knight of Death

100%

 

Locations

The Forest

 

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