Spells

Wizardry 6's magic system is complex, especially since only specific character classes can chant each spell. Knowing who can learn what type of magic, and how powerful they need to be to cast them, can be confusing. Resistances are also not tied to their class, which means two spells in the same sphere may not have the same success.

There is also a bug with many of the Level 7 spells, making them useless. To fix this bug, download this patch.

 



Lightning

Lightning is a bolt of electrical energy hurled at a group of opponents.

Spell Statistics

Level

4

Mana Cost

8

Sphere

Fire

Resistance

Fire

School

Priest
(Theology)

Type

Harmful

Target

Enemies

Can Fizzle

Yes

Can Backfire

Yes

 

Enchanted Items

Lightning Rod
Power Level 4

The Avenger
Power Level 5

Rammbus Staff
Power Level 5

Excaliber
Power Level 6

Spell Effects

Power Level 1
1 - 10 Damage to 4 Enemies

Power Level 2
2 - 20 Damage to 5 Enemies

Power Level 3
3 - 30 Damage to 6 Enemies

Power Level 4
4 - 40 Damage to 7 Enemies

Power Level 5
5 - 50 Damage to 8 Enemies

Power Level 6
6 - 60 Damage to 9 Enemies

 

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