Spells

Wizardry 6's magic system is complex, especially since only specific character classes can chant each spell. Knowing who can learn what type of magic, and how powerful they need to be to cast them, can be confusing. Resistances are also not tied to their class, which means two spells in the same sphere may not have the same success.

There is also a bug with many of the Level 7 spells, making them useless. To fix this bug, download this patch.

 



Lifesteal

Lifesteal deals damage to a single enemy, then returns some of the life drained back to the caster.

Spell Statistics

Level

6

Mana Cost

12

Sphere

Magic

Resistance

Lifeforce

School

Priest
(Theology)

Psionic
(Theosophy)

Type

Harmful

Target

1 Enemy

Can Fizzle

Yes

Can Backfire

No

 

Enchanted Items

Faust Halberd
Power Level 4

Lifesteal
Power Level 4

Spell Effects

Heals 1/7 of Damage Inflicted to Caster

Power Level 1
Inflicts 16 - 64 Damage

Power Level 2
Inflicts 32 - 128 Damage

Power Level 3
Inflicts 48 - 64 Damage

Power Level 4
Inflicts 64 - 256 Damage

Power Level 5
Inflicts 80 - 320 Damage

Power Level 6
Inflicts 96 - 384 Damage

 

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